About
Passionate CG & Technical Artist with over 1 year of industry experience, specializing in game-ready asset pipelines and workflow automation. Leveraging a strong foundation in Multimedia, I excel in 3D art, shader development, scripting, and pipeline optimization to drive creative and technical goals for studios.
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Work
VR Archives Studio
Technical Artist
Hologo World
Associate 3D Artist
Behaviol
Trainee Technical Artist
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Volunteer
J'Pura FOSS Community
·Vice President
Led community initiatives and events, fostering engagement and promoting Free and Open Source Software.
Tech Dashboard
·Content Creator
Developed and published engaging content focused on technology and digital trends.
J'Pura FOSS Community
·DXP Coordinator
Coordinated digital experience initiatives and managed community outreach programs.
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Education
Multimedia Technology
University of Sri Jayewardenepura
Advertising and Multimedia
National Institute of Business Management
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Languages
Sinhala
English
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Certificates
Certificate course in Graphic Designing
NYSCO Computer Training Center - Badulla
3D Application and Game Development with Three.js
Alison
Building Games using JavaScript
Great Learning
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Skills
Technical Skills
Unity, Maya, Blender, Houdini, Unreal, Vex, Python, Qt designer, HLSL, C#, AR Foundation, Gaea, Embergen, Photoshop, Substance Painter, Tech Art, Game Development, Asset Integration Pipelines, Polygonal Modelling, Procedural Modelling, Texturing, Animation, OOP, Shader Programming
Soft Skills
Creativity, Teamwork, Problem Solving, Proceduralism, Good Communication, Analytical Mindset
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References
Pasan Madusanka
CG Generalist - VRIFY | pasanm456@gmail.com | +61 438 464 149
Mithun Perera
Founder - Antupia Productions | ramanayakagemithun@gmail.com | +94 71 764 5840
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Projects
Hologo Web AR
An augmented reality web application developed for Hologo using Blender and Unity.
Racket-Rumble Game
A personal project game developed in Unity using C#.
Galle VR
A virtual reality experience developed with Unreal Engine and MetaHuman technology.
Snake Game Prototype
A commissioned snake game prototype built using Unreal Blueprint.
Meta 11
A project involving Maya and Unity pipeline integration for Behaviol.
Tower-Tangle Game
A personal game project developed with Three.js.
'Fallen From' Short Film
A freelance short film project involving Blender and CGI.
'ADDICTION' Short Film
A video production project for BICT (USJ) focusing on film direction and lighting.
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